//------------------------------------------------------------------------------// Copyright (c) 2003, Ingo Weinhold//// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE.//// File Name: ElfImage.h// Author: Ingo Weinhold (bonefish@users.sf.net)// Description: Interface declaration of ElfImage, a class encapsulating// a loaded ELF image, providing support for accessing the// image's symbols and their relocation entries.//------------------------------------------------------------------------------#ifndef ELF_IMAGE_H#define ELF_IMAGE_H#include <File.h>#include <image.h>#include "ElfFile.h"class BList;namespace SymbolPatcher {class ElfSection;class ElfSymbol;// ElfImageclass ElfImage {public:ElfImage();~ElfImage();status_t SetTo(image_id image);void Unset();void Unload();image_id GetID() const { return fImage; }status_t FindSymbol(const char* symbolName,void** address);status_t GetSymbolRelocations(const char* symbolName,BList* relocations);private:status_t _SetTo(image_id image);private:image_id fImage;ElfFile fFile;uint8* fTextAddress;uint8* fDataAddress;uint8* fGotAddress;};} // namespace SymbolPatcherusing namespace SymbolPatcher;#endif // ELF_IMAGE_H