#ifndef _DSPCOMMOBJECT_
#define _DSPCOMMOBJECT_
#ifdef _DEBUG
#ifdef ECHO_WDM
#pragma optimize("",off)
#endif
#endif
#ifdef _WIN32
#pragma pack( push, 2 )
#endif
#include "OsSupport.h"
#include "CDaffyDuck.h"
Lots of different defines for the different cards
****************************************************************************/
#define GENERIC_TO_DSP(iValue) ((iValue + 0x80) >> 8)
#define DSP_TO_GENERIC(iValue) (iValue << 8)
#define DSP_MAXAUDIOINPUTS 16 // Max audio input channels
#define DSP_MAXAUDIOOUTPUTS 16 // Max audio output channels
#define DSP_MAXPIPES 32 // Max total pipes (input + output)
#define CHI32_CONTROL_REG 4
#define CHI32_STATUS_REG 5
#define CHI32_VECTOR_REG 6
#define CHI32_DATA_REG 7
#define CHI32_VECTOR_BUSY 0x00000001
#define CHI32_STATUS_REG_HF3 0x00000008
#define CHI32_STATUS_REG_HF4 0x00000010
#define CHI32_STATUS_REG_HF5 0x00000020
#define CHI32_STATUS_HOST_READ_FULL 0x00000004
#define CHI32_STATUS_HOST_WRITE_EMPTY 0x00000002
#define CHI32_STATUS_IRQ 0x00000040
#define DSP_FNC_SET_COMMPAGE_ADDR 0x02
#define DSP_FNC_LOAD_LAYLA_ASIC 0xa0
#define DSP_FNC_LOAD_GINA24_ASIC 0xa0
#define DSP_FNC_LOAD_MONA_PCI_CARD_ASIC 0xa0
#define DSP_FNC_LOAD_LAYLA24_PCI_CARD_ASIC 0xa0
#define DSP_FNC_LOAD_MONA_EXTERNAL_ASIC 0xa1
#define DSP_FNC_LOAD_LAYLA24_EXTERNAL_ASIC 0xa1
#define DSP_FNC_LOAD_3G_ASIC 0xa0
#define MIDI_IN_STATE_NORMAL 0
#define MIDI_IN_STATE_TS_HIGH 1
#define MIDI_IN_STATE_TS_LOW 2
#define MIDI_IN_STATE_F1_DATA 3
#define MIDI_IN_SKIP_DATA ((DWORD)-1)
Setting the sample rates on Layla24 is somewhat schizophrenic.
For standard rates, it works exactly like Mona and Gina24. That is, for
8, 11.025, 16, 22.05, 32, 44.1, 48, 88.2, and 96 kHz, you just set the
appropriate bits in the control register and write the control register.
In order to support MIDI time code sync (and possibly SMPTE LTC sync in
the future), Layla24 also has "continuous sample rate mode". In this mode,
Layla24 can generate any sample rate between 25 and 50 kHz inclusive, or
50 to 100 kHz inclusive for double speed mode.
To use continuous mode:
-Set the clock select bits in the control register to 0xe (see the #define
below)
-Set double-speed mode if you want to use sample rates above 50 kHz
-Write the control register as you would normally
-Now, you need to set the frequency register. First, you need to determine the
value for the frequency register. This is given by the following formula:
frequency_reg = (LAYLA24_MAGIC_NUMBER / sample_rate) - 2
Note the #define below for the magic number
-Wait for the DSP handshake
-Write the frequency_reg value to the dwSampleRate field of the comm page
-Send the vector command SET_LAYLA24_FREQUENCY_REG (see vmonkey.h)
Once you have set the control register up for continuous mode, you can just
write the frequency register to change the sample rate. This could be
used for MIDI time code sync. For MTC sync, the control register is set for
continuous mode. The driver then just keeps writing the
SET_LAYLA24_FREQUENCY_REG command.
----------------------------------------------------------------------------------*/
#define LAYLA24_MAGIC_NUMBER 677376000
#define LAYLA24_CONTINUOUS_CLOCK 0x000e
#define DSP_VC_RESET 0x80ff
#ifndef DSP_56361
#define DSP_VC_ACK_INT 0x8073
#define DSP_VC_SET_VMIXER_GAIN 0x0000 // Not used, only for compile
#define DSP_VC_START_TRANSFER 0x0075 // Handshke rqd.
#define DSP_VC_METERS_ON 0x0079
#define DSP_VC_METERS_OFF 0x007b
#define DSP_VC_UPDATE_OUTVOL 0x007d // Handshke rqd.
#define DSP_VC_UPDATE_INGAIN 0x007f // Handshke rqd.
#define DSP_VC_ADD_AUDIO_BUFFER 0x0081 // Handshke rqd.
#define DSP_VC_TEST_ASIC 0x00eb
#define DSP_VC_UPDATE_CLOCKS 0x00ef // Handshke rqd.
#define DSP_VC_SET_LAYLA_SAMPLE_RATE 0x00f1 // Handshke rqd.
#define DSP_VC_SET_GD_AUDIO_STATE 0x00f1 // Handshke rqd.
#define DSP_VC_WRITE_CONTROL_REG 0x00f1 // Handshke rqd.
#define DSP_VC_MIDI_WRITE 0x00f5 // Handshke rqd.
#define DSP_VC_STOP_TRANSFER 0x00f7 // Handshke rqd.
#define DSP_VC_UPDATE_FLAGS 0x00fd // Handshke rqd.
#define DSP_VC_GO_COMATOSE 0x00f9
#else
#define DSP_VC_ACK_INT 0x80F5
#define DSP_VC_SET_VMIXER_GAIN 0x00DB // Handshke rqd.
#define DSP_VC_START_TRANSFER 0x00DD // Handshke rqd.
#define DSP_VC_METERS_ON 0x00EF
#define DSP_VC_METERS_OFF 0x00F1
#define DSP_VC_UPDATE_OUTVOL 0x00E3 // Handshke rqd.
#define DSP_VC_UPDATE_INGAIN 0x00E5 // Handshke rqd.
#define DSP_VC_ADD_AUDIO_BUFFER 0x00E1 // Handshke rqd.
#define DSP_VC_TEST_ASIC 0x00ED
#define DSP_VC_UPDATE_CLOCKS 0x00E9 // Handshke rqd.
#define DSP_VC_SET_LAYLA24_FREQUENCY_REG 0x00E9 // Handshke rqd.
#define DSP_VC_SET_LAYLA_SAMPLE_RATE 0x00EB // Handshke rqd.
#define DSP_VC_SET_GD_AUDIO_STATE 0x00EB // Handshke rqd.
#define DSP_VC_WRITE_CONTROL_REG 0x00EB // Handshke rqd.
#define DSP_VC_MIDI_WRITE 0x00E7 // Handshke rqd.
#define DSP_VC_STOP_TRANSFER 0x00DF // Handshke rqd.
#define DSP_VC_UPDATE_FLAGS 0x00FB // Handshke rqd.
#define DSP_VC_GO_COMATOSE 0x00d9
#ifdef SUPERMIX
#define DSP_VC_TRIGGER 0x00f3
#endif
#endif
#define HANDSHAKE_TIMEOUT 20000 // SendVector command timeout in microseconds
#define MIDI_OUT_DELAY_USEC 2000 // How long to wait after MIDI fills up
#define DSP_FLAG_MIDI_INPUT 0x0001 // Enable MIDI input
#define DSP_FLAG_SPDIF_NONAUDIO 0x0002 // Sets the "non-audio" bit in the S/PDIF out
#define DSP_FLAG_PROFESSIONAL_SPDIF 0x0008 // 1 Professional, 0 Consumer
#ifdef SUPERMIX
#define DSP_FLAG_SUPERMIX_SRC 0x0080 // Turn on sample rate conversion for supermixer
#endif
#define GLDM_CLOCK_DETECT_BIT_WORD 0x0002
#define GLDM_CLOCK_DETECT_BIT_SUPER 0x0004
#define GLDM_CLOCK_DETECT_BIT_SPDIF 0x0008
#define GLDM_CLOCK_DETECT_BIT_ESYNC 0x0010
#define GML_CLOCK_DETECT_BIT_WORD96 0x0002
#define GML_CLOCK_DETECT_BIT_WORD48 0x0004
#define GML_CLOCK_DETECT_BIT_SPDIF48 0x0008
#define GML_CLOCK_DETECT_BIT_SPDIF96 0x0010
#define GML_CLOCK_DETECT_BIT_WORD (GML_CLOCK_DETECT_BIT_WORD96|GML_CLOCK_DETECT_BIT_WORD48)
#define GML_CLOCK_DETECT_BIT_SPDIF (GML_CLOCK_DETECT_BIT_SPDIF48|GML_CLOCK_DETECT_BIT_SPDIF96)
#define GML_CLOCK_DETECT_BIT_ESYNC 0x0020
#define GML_CLOCK_DETECT_BIT_ADAT 0x0040
#define GD_CLOCK_NOCHANGE 0
#define GD_CLOCK_44 1
#define GD_CLOCK_48 2
#define GD_CLOCK_SPDIFIN 3
#define GD_CLOCK_UNDEF 0xff
#define GD_SPDIF_STATUS_NOCHANGE 0
#define GD_SPDIF_STATUS_44 1
#define GD_SPDIF_STATUS_48 2
#define GD_SPDIF_STATUS_UNDEF 0xff
#define LAYLA20_OUTPUT_CLOCK_SUPER 0
#define LAYLA20_OUTPUT_CLOCK_WORD 1
#define ASIC_LOADED 0x1
#define ASIC_NOT_LOADED 0x0
#define DSP_AUDIOFORM_MS_8 0 // 8 bit mono
#define DSP_AUDIOFORM_MS_16LE 1 // 16 bit mono
#define DSP_AUDIOFORM_MS_24LE 2 // 24 bit mono
#define DSP_AUDIOFORM_MS_32LE 3 // 32 bit mono
#define DSP_AUDIOFORM_SS_8 4 // 8 bit stereo
#define DSP_AUDIOFORM_SS_16LE 5 // 16 bit stereo
#define DSP_AUDIOFORM_SS_24LE 6 // 24 bit stereo
#define DSP_AUDIOFORM_SS_32LE 7 // 32 bit stereo
#define DSP_AUDIOFORM_MM_32LE 8 // 32 bit mono->mono little-endian
#define DSP_AUDIOFORM_MM_32BE 9 // 32 bit mono->mono big-endian
#define DSP_AUDIOFORM_SS_32BE 10 // 32 bit stereo big endian
#define DSP_AUDIOFORM_INVALID 0xFF // Invalid audio format
#define DSP_AUDIOFORM_SUPER_INTERLEAVE_16LE 0x40
#define DSP_AUDIOFORM_SUPER_INTERLEAVE_24LE 0xc0
#define DSP_AUDIOFORM_SUPER_INTERLEAVE_32LE 0x80
#define GML_CONVERTER_ENABLE 0x0010
#define GML_SPDIF_PRO_MODE 0x0020 // Professional S/PDIF == 1, consumer == 0
#define GML_SPDIF_SAMPLE_RATE0 0x0040
#define GML_SPDIF_SAMPLE_RATE1 0x0080
#define GML_SPDIF_TWO_CHANNEL 0x0100 // 1 == two channels, 0 == one channel
#define GML_SPDIF_NOT_AUDIO 0x0200
#define GML_SPDIF_COPY_PERMIT 0x0400
#define GML_SPDIF_24_BIT 0x0800 // 1 == 24 bit, 0 == 20 bit
#define GML_ADAT_MODE 0x1000 // 1 == ADAT mode, 0 == S/PDIF mode
#define GML_SPDIF_OPTICAL_MODE 0x2000 // 1 == optical mode, 0 == RCA mode
#define GML_DOUBLE_SPEED_MODE 0x4000 // 1 == double speed, 0 == single speed
#define GML_DIGITAL_IN_AUTO_MUTE 0x800000
#define GML_96KHZ (0x0 | GML_DOUBLE_SPEED_MODE)
#define GML_88KHZ (0x1 | GML_DOUBLE_SPEED_MODE)
#define GML_48KHZ 0x2
#define GML_44KHZ 0x3
#define GML_32KHZ 0x4
#define GML_22KHZ 0x5
#define GML_16KHZ 0x6
#define GML_11KHZ 0x7
#define GML_8KHZ 0x8
#define GML_SPDIF_CLOCK 0x9
#define GML_ADAT_CLOCK 0xA
#define GML_WORD_CLOCK 0xB
#define GML_ESYNC_CLOCK 0xC
#define GML_ESYNCx2_CLOCK 0xD
#define GML_CLOCK_CLEAR_MASK 0xffffbff0
#define GML_SPDIF_RATE_CLEAR_MASK (~(GML_SPDIF_SAMPLE_RATE0|GML_SPDIF_SAMPLE_RATE1))
#define GML_DIGITAL_MODE_CLEAR_MASK 0xffffcfff
#define GML_SPDIF_FORMAT_CLEAR_MASK 0xfffff01f
#define MIA_32000 0x0040
#define MIA_44100 0x0042
#define MIA_48000 0x0041
#define MIA_88200 0x0142
#define MIA_96000 0x0141
#define MIA_SPDIF 0x00000044
#define MIA_SPDIF96 0x00000144
#define MIA_MIDI_REV 1 // Must be Mia rev 1 for MIDI support
#define GL20_INPUT_GAIN_MAGIC_NUMBER 0xC8
#define DSP_LOAD_ATTEMPT_PERIOD 1000000L // One million microseconds == one second
#define MONITOR_ARRAY_SIZE 0x180
#define VMIXER_ARRAY_SIZE 0x40
#define CP_MIDI_OUT_BUFFER_SIZE 32
#define CP_MIDI_IN_BUFFER_SIZE 256
#define MAX_PLAY_TAPS 168
#define MAX_REC_TAPS 192
#define DSP_MIDI_OUT_FIFO_SIZE 64
#ifndef READ_REGISTER_ULONG
#define READ_REGISTER_ULONG(ptr) ( *(ptr) )
#endif
#ifndef WRITE_REGISTER_ULONG
#define WRITE_REGISTER_ULONG(ptr,val) *(ptr) = val
#endif
The comm page. This structure is read and written by the DSP; the
DSP code is a firm believer in the byte offsets written in the comments
at the end of each line. This structure should not be changed.
Any reads from or writes to this structure should be in little-endian
format.
****************************************************************************/
typedef struct
{
DWORD dwCommSize;
DWORD dwFlags;
DWORD dwUnused;
DWORD dwSampleRate;
DWORD dwHandshake;
CChMaskDsp cmdStart;
CChMaskDsp cmdStop;
CChMaskDsp cmdReset;
WORD wAudioFormat[ DSP_MAXPIPES ];
DUCKENTRY DuckListPhys[ DSP_MAXPIPES ];
DWORD dwPosition[ DSP_MAXPIPES ];
BYTE VUMeter[ DSP_MAXPIPES ];
BYTE PeakMeter[ DSP_MAXPIPES ];
BYTE OutLineLevel[ DSP_MAXAUDIOOUTPUTS ];
BYTE InLineLevel[ DSP_MAXAUDIOINPUTS ];
BYTE byMonitors[ MONITOR_ARRAY_SIZE ];
DWORD dwPlayCoeff[ MAX_PLAY_TAPS ];
DWORD dwRecCoeff [ MAX_REC_TAPS ];
WORD wMidiInData[ CP_MIDI_IN_BUFFER_SIZE ];
BYTE byGDClockState;
BYTE byGDSpdifStatus;
BYTE byGDResamplerState;
BYTE byFiller2;
CChMaskDsp cmdNominalLevel;
WORD wInputClock;
WORD wOutputClock;
DWORD dwStatusClocks;
DWORD dwExtBoxStatus;
DWORD dwUnused2;
DWORD dwMidiOutFreeCount;
DWORD dwUnused3;
DWORD dwControlReg;
DWORD dw3gFreqReg;
BYTE byFiller[24];
BYTE byVmixerLevel[ VMIXER_ARRAY_SIZE ];
BYTE byMidiOutData[ CP_MIDI_OUT_BUFFER_SIZE ];
} DspCommPage, *PDspCommPage;
CDspCommObject is the class which wraps both the comm page and the
DSP registers. CDspCommObject talks directly to the hardware; anyone
who wants to do something to the hardware goes through CDspCommObject or
one of the derived classes.
Note that an instance of CDspCommObject is never actually created; it
is treated as an abstract base class.
****************************************************************************/
class CDspCommObject
{
protected:
volatile PDspCommPage m_pDspCommPage;
PPAGE_BLOCK m_pDspCommPageBlock;
WORD m_wNumPipesOut;
WORD m_wNumPipesIn;
WORD m_wNumBussesOut;
WORD m_wNumBussesIn;
WORD m_wFirstDigitalBusOut;
WORD m_wFirstDigitalBusIn;
BOOL m_fHasVmixer;
WORD m_wNumMidiOut;
WORD m_wNumMidiIn;
PWORD m_pwDspCode;
PWORD m_pwDspCodeToLoad;
BOOL m_bHasASIC;
BOOL m_bASICLoaded;
DWORD m_dwCommPagePhys;
volatile PDWORD m_pdwDspRegBase;
CChannelMask m_cmActive;
BOOL m_bBadBoard;
WORD m_wMeterOnCount;
PCOsSupport m_pOsSupport;
CHAR m_szCardName[ 20 ];
BYTE m_byDigitalMode;
WORD m_wInputClock;
WORD m_wOutputClock;
ULONGLONG m_ullLastLoadAttemptTime;
#ifdef DIGITAL_INPUT_AUTO_MUTE_SUPPORT
BOOL m_fDigitalInAutoMute;
#endif
#ifdef MIDI_SUPPORT
WORD m_wMidiOnCount;
ULONGLONG m_ullMidiInTime;
ULONGLONG m_ullMidiOutTime;
ULONGLONG m_ullNextMidiWriteTime;
WORD m_wMtcState;
#endif
protected :
virtual WORD ComputeAudioMonitorIndex
(
WORD wBusOut,
WORD wBusIn
)
{
return( wBusOut * m_wNumBussesIn + wBusIn );
}
#ifdef DSP_56361
virtual ECHOSTATUS InstallResidentLoader();
#endif
virtual ECHOSTATUS LoadDSP( PWORD pCode );
virtual ECHOSTATUS ReadSn();
virtual BOOL LoadASIC( DWORD dwCmd, PBYTE pCode, DWORD dwSize );
virtual BOOL LoadASIC() { return TRUE; }
virtual BOOL CheckAsicStatus();
ECHOSTATUS Write_DSP( DWORD dwData );
ECHOSTATUS Read_DSP( DWORD *pdwData );
DWORD GetHandshakeFlag()
{ ECHO_ASSERT( NULL != m_pDspCommPage );
return( SWAP( m_pDspCommPage->dwHandshake ) ); }
void ClearHandshake()
{ ECHO_ASSERT( NULL != m_pDspCommPage );
m_pDspCommPage->dwHandshake = 0; }
DWORD GetDspRegister( DWORD dwIndex )
{
ECHO_ASSERT( NULL != m_pdwDspRegBase );
return READ_REGISTER_ULONG( m_pdwDspRegBase + dwIndex);
}
void SetDspRegister( DWORD dwIndex, DWORD dwValue )
{
ECHO_ASSERT( NULL != m_pdwDspRegBase );
WRITE_REGISTER_ULONG( m_pdwDspRegBase + dwIndex, dwValue);
}
void SetControlRegister( DWORD dwControlRegister )
{ ECHO_ASSERT( NULL != m_pDspCommPage );
m_pDspCommPage->dwControlReg = SWAP( dwControlRegister ); }
virtual void RestoreDspSettings();
ECHOSTATUS SendVector( DWORD dwCommand );
BOOL WaitForHandshake();
ECHOSTATUS UpdateAudioInLineLevel();
public:
CDspCommObject( PDWORD pdwRegBase, PCOsSupport pOsSupport );
virtual ~CDspCommObject();
virtual WORD GetCardType() = NULL;
const PCHAR GetCardName() { return( m_szCardName ); }
void GetActivePipes
(
PCChannelMask pChannelMask
);
WORD GetNumPipesOut()
{
return m_wNumPipesOut;
}
WORD GetNumPipesIn()
{
return m_wNumPipesIn;
}
WORD GetNumBussesOut()
{
return m_wNumBussesOut;
}
WORD GetNumBussesIn()
{
return m_wNumBussesIn;
}
WORD GetNumPipes()
{
return m_wNumPipesOut + m_wNumPipesIn;
}
WORD GetNumBusses()
{
return m_wNumBussesOut + m_wNumBussesIn;
}
WORD GetFirstDigitalBusOut()
{
return m_wFirstDigitalBusOut;
}
WORD GetFirstDigitalBusIn()
{
return m_wFirstDigitalBusIn;
}
BOOL HasVmixer()
{
return m_fHasVmixer;
}
WORD GetNumMidiOutChannels()
{ return( m_wNumMidiOut ); }
WORD GetNumMidiInChannels()
{ return( m_wNumMidiIn ); }
WORD GetNumMidiChannels()
{ return( m_wNumMidiIn + m_wNumMidiOut ); }
DWORD GetFlags()
{
return( SWAP( m_pDspCommPage->dwFlags ) ); }
DWORD SetFlags( DWORD dwFlags )
{
DWORD dwCpFlags = SWAP( m_pDspCommPage->dwFlags );
dwCpFlags |= dwFlags;
m_pDspCommPage->dwFlags = SWAP( dwCpFlags );
if ( m_bASICLoaded && WaitForHandshake() )
UpdateFlags();
return( GetFlags() );
}
DWORD ClearFlags( DWORD dwFlags )
{
DWORD dwCpFlags = SWAP( m_pDspCommPage->dwFlags );
dwCpFlags &= ~dwFlags;
m_pDspCommPage->dwFlags = SWAP( dwCpFlags );
if ( m_bASICLoaded && WaitForHandshake() )
UpdateFlags();
return( GetFlags() );
}
WORD GetInputClock()
{
return m_wInputClock;
}
DWORD GetInputClockDetect()
{ return( SWAP( m_pDspCommPage->dwStatusClocks ) ); }
WORD GetOutputClock()
{
return m_wOutputClock;
}
DWORD GetControlRegister()
{ ECHO_ASSERT( NULL != m_pDspCommPage );
return SWAP( m_pDspCommPage->dwControlReg ); }
virtual ECHOSTATUS SetInputClock(WORD wClock);
virtual ECHOSTATUS SetOutputClock(WORD wClock);
#ifdef COURT8_FAMILY
virtual ECHOSTATUS SetPhoneBits(DWORD dwPhoneBits)
{
return ECHOSTATUS_NOT_SUPPORTED;
}
#endif
virtual ECHOSTATUS SetDigitalMode( BYTE byNewMode )
{ return ECHOSTATUS_DIGITAL_MODE_NOT_SUPPORTED; }
virtual BYTE GetDigitalMode()
{ return( m_byDigitalMode ); }
virtual DWORD GetDigitalModes()
{ return( 0 ); }
DWORD GetAudioPosition( WORD wPipeIndex )
{ ECHO_ASSERT( wPipeIndex < ECHO_MAXAUDIOPIPES );
return( ( wPipeIndex < ECHO_MAXAUDIOPIPES )
? SWAP( m_pDspCommPage->dwPosition[ wPipeIndex ] )
: 0 ); }
void ResetPipePosition(WORD wPipeIndex)
{
if (wPipeIndex < ECHO_MAXAUDIOPIPES)
{
m_pDspCommPage->dwPosition[ wPipeIndex ] = 0;
}
}
PDWORD GetAudioPositionPtr()
{ return( m_pDspCommPage->dwPosition ); }
virtual DWORD GetSampleRate()
{ return( SWAP( m_pDspCommPage->dwSampleRate ) ); }
virtual DWORD SetSampleRate( DWORD dwNewSampleRate ) = NULL;
virtual DWORD SetSampleRate() = NULL;
ECHOSTATUS StartTransport
(
PCChannelMask pChannelMask
);
ECHOSTATUS StopTransport
(
PCChannelMask pChannelMask
);
ECHOSTATUS ResetTransport
(
PCChannelMask pChannelMask
);
#ifdef SUPERMIX
ECHOSTATUS TriggerTransport();
#endif
BOOL IsTransportActive()
{
return (FALSE == m_cmActive.IsEmpty());
}
ECHOSTATUS AddBuffer( WORD wPipeIndex );
void SetAudioDuckListPhys( WORD wPipeIndex, DWORD dwNewPhysAdr );
DWORD GetStatusReg()
{
return READ_REGISTER_ULONG( m_pdwDspRegBase + CHI32_STATUS_REG );
}
void AckInt()
{
m_pDspCommPage->wMidiInData[ 0 ] = 0;
SendVector( DSP_VC_ACK_INT );
}
PVOID operator new( size_t Size );
VOID operator delete( PVOID pVoid );
BOOL IsBoardBad()
{ return( m_bBadBoard ); }
ECHOSTATUS UpdateFlags()
{
ECHO_DEBUGPRINTF(("CDspCommObject::UpdateFlags\n"));
ClearHandshake();
return( SendVector( DSP_VC_UPDATE_FLAGS ) );
}
virtual BOOL IsProfessionalSpdif()
{
ECHO_DEBUGPRINTF(("CDspCommObject::IsProfessionalSpdif - flags are 0x%lx\n",
GetFlags()));
return( ( GetFlags() & DSP_FLAG_PROFESSIONAL_SPDIF ) ? TRUE : FALSE );
}
virtual void SetProfessionalSpdif( BOOL bNewStatus )
{
ECHO_DEBUGPRINTF(("CDspCommObject::SetProfessionalSpdif %d\n",bNewStatus));
if ( 0 != bNewStatus )
SetFlags( DSP_FLAG_PROFESSIONAL_SPDIF );
else
ClearFlags( DSP_FLAG_PROFESSIONAL_SPDIF );
ECHO_DEBUGPRINTF(("CDspCommObject::SetProfessionalSpdif - flags are now 0x%lx\n",
GetFlags()));
}
virtual BOOL IsSpdifOutNonAudio()
{
return( ( GetFlags() & DSP_FLAG_SPDIF_NONAUDIO ) ? TRUE : FALSE );
}
virtual void SetSpdifOutNonAudio( BOOL bNonAudio)
{
if ( 0 != bNonAudio )
SetFlags( DSP_FLAG_SPDIF_NONAUDIO );
else
ClearFlags( DSP_FLAG_SPDIF_NONAUDIO );
}
virtual ECHOSTATUS SetNominalLevel( WORD wBus, BOOL bState );
virtual ECHOSTATUS GetNominalLevel( WORD wBus, PBYTE pbyState );
ECHOSTATUS SetAudioMonitor
(
WORD wOutCh,
WORD wInCh,
INT32 iGain,
BOOL fImmediate = TRUE
);
virtual ECHOSTATUS SetBusOutGain(WORD wBusOut,INT32 iGain)
{
return ECHOSTATUS_OK;
}
ECHOSTATUS UpdateAudioOutLineLevel();
virtual ECHOSTATUS UpdateVmixerLevel();
virtual ECHOSTATUS SetPipeOutGain
(
WORD wPipeOut,
WORD wBusOut,
INT32 iGain,
BOOL fImmediate = TRUE
);
virtual ECHOSTATUS GetPipeOutGain
(
WORD wPipeOut,
WORD wBusOut,
INT32 &iGain
);
virtual ECHOSTATUS SetBusInGain
(
WORD wBusIn,
INT32 iGain
);
virtual ECHOSTATUS GetBusInGain( WORD wBusIn, INT32 &iGain);
virtual ECHOSTATUS GetAudioMeters
(
PECHOGALS_METERS pMeters
);
ECHOSTATUS GetMetersOn
(
BOOL & bOn
)
{ bOn = ( 0 != m_wMeterOnCount ); return ECHOSTATUS_OK; }
ECHOSTATUS SetMetersOn( BOOL bOn );
ECHOSTATUS SetAudioFormat
(
WORD wPipeIndex,
PECHOGALS_AUDIOFORMAT pFormat
);
ECHOSTATUS GetAudioFormat
(
WORD wPipeIndex,
PECHOGALS_AUDIOFORMAT pFormat
);
#ifdef MIDI_SUPPORT
virtual BOOL IsMidiOutActive();
ECHOSTATUS SetMidiOn( BOOL bOn );
ECHOSTATUS WriteMidi
(
PBYTE pData,
DWORD dwLength,
PDWORD pdwActualCt
);
ECHOSTATUS ReadMidi
(
WORD wIndex,
DWORD & dwData
);
#endif
virtual ECHOSTATUS LoadFirmware();
virtual ECHOSTATUS GoComatose();
#ifdef DIGITAL_INPUT_AUTO_MUTE_SUPPORT
virtual ECHOSTATUS GetDigitalInputAutoMute(BOOL &fAutoMute);
virtual ECHOSTATUS SetDigitalInputAutoMute(BOOL fAutoMute);
#endif
#ifdef SUPERMIX
virtual ECHOSTATUS SetInputGainBoost(WORD wBusIn,BYTE bBoostDb)
{ return ECHOSTATUS_NOT_SUPPORTED; }
#endif
};
typedef CDspCommObject * PCDspCommObject;
#ifdef _WIN32
#pragma pack( pop )
#endif
#endif