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// Panel.h

#ifndef PANEL_H
#define PANEL_H

#include <Window.h>

class Panel : public BWindow {
 public:
							Panel(BRect frame,
								  const char* title,
								  window_type type,
								  uint32 flags,
								  uint32 workspace = B_CURRENT_WORKSPACE);
							Panel(BRect frame,
								  const char* title,
								  window_look look,
								  window_feel feel,
								  uint32 flags,
								  uint32 workspace = B_CURRENT_WORKSPACE);
	virtual					~Panel();

	// Panel
	virtual void			Cancel();

 private:
			void			_InstallFilter();

};

#endif // PANEL_H