* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* DrawingMode implementing B_OP_ALPHA in "Constant Overlay" mode on B_RGBA32.
*
*/
#ifndef DRAWING_MODE_ALPHA_CO_SOLID_H
#define DRAWING_MODE_ALPHA_CO_SOLID_H
#include "DrawingModeAlphaCO.h"
void
blend_pixel_alpha_co_solid(int x, int y, const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
uint16 alpha = pattern->HighColor().alpha * cover;
if (alpha == 255 * 255) {
ASSIGN_ALPHA_CO(p, c.r, c.g, c.b);
} else {
BLEND_ALPHA_CO(p, c.r, c.g, c.b, alpha);
}
}
void
blend_hline_alpha_co_solid(int x, int y, unsigned len,
const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint16 alpha = pattern->HighColor().alpha * cover;
if (alpha == 255 * 255) {
uint32 v;
uint8* p8 = (uint8*)&v;
p8[0] = c.b;
p8[1] = c.g;
p8[2] = c.r;
p8[3] = 255;
uint32* p32 = (uint32*)(buffer->row_ptr(y)) + x;
do {
*p32 = v;
p32++;
x++;
} while(--len);
} else {
uint8* p = buffer->row_ptr(y) + (x << 2);
if (len < 4) {
do {
BLEND_ALPHA_CO(p, c.r, c.g, c.b, alpha);
x++;
p += 4;
} while(--len);
} else {
alpha = alpha >> 8;
blend_line32(p, len, c.r, c.g, c.b, alpha);
}
}
}
void
blend_solid_hspan_alpha_co_solid(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
uint8 hAlpha = pattern->HighColor().alpha;
do {
uint16 alpha = hAlpha * *covers;
if (alpha) {
if (alpha == 255 * 255) {
ASSIGN_ALPHA_CO(p, c.r, c.g, c.b);
} else {
BLEND_ALPHA_CO(p, c.r, c.g, c.b, alpha);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
void
blend_solid_vspan_alpha_co_solid(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
uint8 hAlpha = pattern->HighColor().alpha;
do {
uint16 alpha = hAlpha * *covers;
if (alpha) {
if (alpha == 255 * 255) {
ASSIGN_ALPHA_CO(p, c.r, c.g, c.b);
} else {
BLEND_ALPHA_CO(p, c.r, c.g, c.b, alpha);
}
}
covers++;
p += buffer->stride();
y++;
} while(--len);
}
#endif