* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* DrawingMode implementing B_OP_BLEND on B_RGBA32.
*
*/
#ifndef DRAWING_MODE_BLEND_H
#define DRAWING_MODE_BLEND_H
#include "DrawingMode.h"
#define BLEND_BLEND(d, r, g, b, a) \
{ \
pixel32 _p; \
_p.data32 = *(uint32*)d; \
uint8 bt = (_p.data8[0] + (b)) >> 1; \
uint8 gt = (_p.data8[1] + (g)) >> 1; \
uint8 rt = (_p.data8[2] + (r)) >> 1; \
BLEND(d, rt, gt, bt, a); \
}
#define ASSIGN_BLEND(d, r, g, b) \
{ \
pixel32 _p; \
_p.data32 = *(uint32*)d; \
d[0] = (_p.data8[0] + (b)) >> 1; \
d[1] = (_p.data8[1] + (g)) >> 1; \
d[2] = (_p.data8[2] + (r)) >> 1; \
d[3] = 255; \
}
void
blend_pixel_blend(int x, int y, const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
rgb_color color = pattern->ColorAt(x, y);
if (cover == 255) {
ASSIGN_BLEND(p, color.red, color.green, color.blue);
} else {
BLEND_BLEND(p, color.red, color.green, color.blue, cover);
}
}
void
blend_hline_blend(int x, int y, unsigned len,
const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
if (cover == 255) {
do {
rgb_color color = pattern->ColorAt(x, y);
ASSIGN_BLEND(p, color.red, color.green, color.blue);
p += 4;
x++;
} while(--len);
} else {
do {
rgb_color color = pattern->ColorAt(x, y);
BLEND_BLEND(p, color.red, color.green, color.blue, cover);
x++;
p += 4;
} while(--len);
}
}
void
blend_solid_hspan_blend(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
rgb_color color = pattern->ColorAt(x, y);
if (*covers) {
if (*covers == 255) {
ASSIGN_BLEND(p, color.red, color.green, color.blue);
} else {
BLEND_BLEND(p, color.red, color.green, color.blue, *covers);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
void
blend_solid_vspan_blend(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
rgb_color color = pattern->ColorAt(x, y);
if (*covers) {
if (*covers == 255) {
ASSIGN_BLEND(p, color.red, color.green, color.blue);
} else {
BLEND_BLEND(p, color.red, color.green, color.blue, *covers);
}
}
covers++;
p += buffer->stride();
y++;
} while(--len);
}
void
blend_color_hspan_blend(int x, int y, unsigned len,
const color_type* colors,
const uint8* covers, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
if (covers) {
do {
if (*covers && (colors->a & 0xff)) {
if (*covers == 255) {
ASSIGN_BLEND(p, colors->r, colors->g, colors->b);
} else {
BLEND_BLEND(p, colors->r, colors->g, colors->b, *covers);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
if (cover == 255) {
do {
if (colors->a & 0xff) {
ASSIGN_BLEND(p, colors->r, colors->g, colors->b);
}
p += 4;
++colors;
} while(--len);
} else if (cover) {
do {
BLEND_BLEND(p, colors->r, colors->g, colors->b, cover);
p += 4;
++colors;
} while(--len);
}
}
}
#endif