* Copyright 2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus <superstippi@gmx.de>
*/
#ifndef CHANGE_POINT_COMMAND_H
#define CHANGE_POINT_COMMAND_H
#include <Point.h>
#include "PathCommand.h"
class ChangePointCommand : public PathCommand {
public:
ChangePointCommand(VectorPath* path,
int32 index,
const int32* selected,
int32 count);
virtual ~ChangePointCommand();
virtual status_t InitCheck();
virtual status_t Perform();
virtual status_t Undo();
virtual status_t Redo();
virtual void GetName(BString& name);
private:
int32 fIndex;
BPoint fPoint;
BPoint fPointIn;
BPoint fPointOut;
bool fConnected;
int32* fOldSelection;
int32 fOldSelectionCount;
};
#endif