/*****************************************************************************/// BMPTranslator// BMPTranslator.h//// This BTranslator based object is for opening and writing BMP files.////// Copyright (c) 2002 Haiku Project//// Permission is hereby granted, free of charge, to any person obtaining a// copy of this software and associated documentation files (the "Software"),// to deal in the Software without restriction, including without limitation// the rights to use, copy, modify, merge, publish, distribute, sublicense,// and/or sell copies of the Software, and to permit persons to whom the// Software is furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included// in all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER// DEALINGS IN THE SOFTWARE./*****************************************************************************/#ifndef BMP_TRANSLATOR_H#define BMP_TRANSLATOR_H#include <ByteOrder.h>#include <Catalog.h>#include <DataIO.h>#include <GraphicsDefs.h>#include <InterfaceDefs.h>#include <Locale.h>#include <Translator.h>#include <TranslatorFormats.h>#include <TranslationDefs.h>#include "BaseTranslator.h"#define BMP_NO_COMPRESS 0#define BMP_RLE8_COMPRESS 1#define BMP_RLE4_COMPRESS 2#define BMP_TRANSLATOR_VERSION B_TRANSLATION_MAKE_VERSION(1,0,0)#define BMP_IN_QUALITY 0.4#define BMP_IN_CAPABILITY 0.8#define BMP_OUT_QUALITY 0.4#define BMP_OUT_CAPABILITY 0.8#define BBT_IN_QUALITY 0.4#define BBT_IN_CAPABILITY 0.6#define BBT_OUT_QUALITY 0.4#define BBT_OUT_CAPABILITY 0.6struct BMPFileHeader {// for both MS and OS/2 BMP formatsuint16 magic; // = 'BM'uint32 fileSize; // file size in bytesuint32 reserved; // equals 0uint32 dataOffset; // file offset to actual image};struct MSInfoHeader {uint32 size; // size of this struct (40)int32 width; // bitmap widthint32 height; // bitmap heightuint16 planes; // number of planes, always 1?uint16 bitsperpixel; // bits per pixel, (1,4,8,16, 24 or 32)uint32 compression; // type of compressionuint32 imagesize; // size of image data if compresseduint32 xpixperm; // horizontal pixels per meteruint32 ypixperm; // vertical pixels per meteruint32 colorsused; // number of actually used colorsuint32 colorsimportant; // number of important colors, zero = all};struct OS2InfoHeader {uint32 size; // size of this struct (12)uint16 width; // bitmap widthuint16 height; // bitmap heightuint16 planes; // number of planes, always 1?uint16 bitsperpixel; // bits per pixel, (1,4,8,16, 24 or 32)};class BMPTranslator : public BaseTranslator {public:BMPTranslator();virtual status_t DerivedIdentify(BPositionIO *inSource,const translation_format *inFormat, BMessage *ioExtension,translator_info *outInfo, uint32 outType);virtual status_t DerivedTranslate(BPositionIO *inSource,const translator_info *inInfo, BMessage *ioExtension,uint32 outType, BPositionIO *outDestination, int32 baseType);virtual BView *NewConfigView(TranslatorSettings *settings);protected:virtual ~BMPTranslator();// this is protected because the object is deleted by the// Release() function instead of being deleted directly by// the userprivate:status_t translate_from_bits(BPositionIO *inSource, uint32 outType,BPositionIO *outDestination);status_t translate_from_bmp(BPositionIO *inSource, uint32 outType,BPositionIO *outDestination);};#endif // #ifndef BMP_TRANSLATOR_H