* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* DrawingMode implementing B_OP_ALPHA in "Pixel Composite" mode on B_RGBA32.
*
*/
#ifndef DRAWING_MODE_ALPHA_PC_H
#define DRAWING_MODE_ALPHA_PC_H
#include "DrawingMode.h"
#define BLEND_ALPHA_PC(d, r, g, b, a) \
{ \
BLEND_COMPOSITE16(d, r, g, b, a); \
}
#define ASSIGN_ALPHA_PC(d, r, g, b) \
{ \
d[0] = (b); \
d[1] = (g); \
d[2] = (r); \
d[3] = 255; \
}
void
blend_pixel_alpha_pc(int x, int y, const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
rgb_color color = pattern->ColorAt(x, y);
uint16 alpha = color.alpha * cover;
if (alpha == 255*255) {
ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue);
} else {
BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha);
}
}
void
blend_hline_alpha_pc(int x, int y, unsigned len,
const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
rgb_color color = pattern->ColorAt(x, y);
uint16 alpha = color.alpha * cover;
if (alpha) {
if (alpha == 255 * 255) {
ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue);
} else {
BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha);
}
}
x++;
p += 4;
} while(--len);
}
void
blend_solid_hspan_alpha_pc(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
rgb_color color = pattern->ColorAt(x, y);
uint16 alpha = color.alpha * *covers;
if (alpha) {
if(alpha == 255 * 255) {
ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue);
} else {
BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
void
blend_solid_vspan_alpha_pc(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
rgb_color color = pattern->ColorAt(x, y);
uint16 alpha = color.alpha * *covers;
if (alpha) {
if (alpha == 255 * 255) {
ASSIGN_ALPHA_PC(p, color.red, color.green, color.blue);
} else {
BLEND_ALPHA_PC(p, color.red, color.green, color.blue, alpha);
}
}
covers++;
p += buffer->stride();
y++;
} while(--len);
}
void
blend_color_hspan_alpha_pc(int x, int y, unsigned len,
const color_type* colors,
const uint8* covers, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
if (covers) {
do {
uint16 alpha = colors->a * *covers;
if (alpha) {
if (alpha == 255 * 255) {
ASSIGN_ALPHA_PC(p, colors->r, colors->g, colors->b);
} else {
BLEND_ALPHA_PC(p, colors->r, colors->g, colors->b, alpha);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
uint16 alpha = colors->a * cover;
if (alpha == 255 * 255) {
do {
ASSIGN_ALPHA_PC(p, colors->r, colors->g, colors->b);
p += 4;
++colors;
} while(--len);
} else if (alpha) {
do {
BLEND_ALPHA_PC(p, colors->r, colors->g, colors->b, alpha);
p += 4;
++colors;
} while(--len);
}
}
}
#endif