* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* DrawingMode implementing B_OP_COPY ignoring the pattern (solid) on B_RGBA32.
*
*/
#ifndef DRAWING_MODE_COPY_SOLID_H
#define DRAWING_MODE_COPY_SOLID_H
#include "DrawingModeOver.h"
void
blend_pixel_copy_solid(int x, int y, const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
if (cover == 255) {
ASSIGN_OVER(p, c.r, c.g, c.b);
} else {
BLEND_OVER(p, c.r, c.g, c.b, cover);
}
}
void
blend_hline_copy_solid(int x, int y, unsigned len,
const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
if (cover == 255) {
uint32 v;
uint8* p8 = (uint8*)&v;
p8[0] = (uint8)c.b;
p8[1] = (uint8)c.g;
p8[2] = (uint8)c.r;
p8[3] = 255;
uint32* p32 = (uint32*)(buffer->row_ptr(y)) + x;
do {
*p32 = v;
p32++;
x++;
} while(--len);
} else {
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
BLEND_OVER(p, c.r, c.g, c.b, cover);
x++;
p += 4;
} while(--len);
}
}
void
blend_solid_hspan_copy_solid(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer,
const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
if (*covers) {
if (*covers == 255) {
ASSIGN_OVER(p, c.r, c.g, c.b);
} else {
BLEND_OVER(p, c.r, c.g, c.b, *covers);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
void
blend_solid_vspan_copy_solid(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer,
const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
do {
if (*covers) {
if (*covers == 255) {
ASSIGN_OVER(p, c.r, c.g, c.b);
} else {
BLEND_OVER(p, c.r, c.g, c.b, *covers);
}
}
covers++;
p += buffer->stride();
y++;
} while(--len);
}
void
blend_color_hspan_copy_solid(int x, int y, unsigned len,
const color_type* colors, const uint8* covers,
uint8 cover,
agg_buffer* buffer,
const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
if (covers) {
do {
if (*covers) {
if (*covers == 255) {
ASSIGN_OVER(p, colors->r, colors->g, colors->b);
} else {
BLEND_OVER(p, colors->r, colors->g, colors->b, *covers);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
if (cover == 255) {
do {
ASSIGN_OVER(p, colors->r, colors->g, colors->b);
p += 4;
++colors;
} while(--len);
} else if (cover) {
do {
BLEND_OVER(p, colors->r, colors->g, colors->b, cover);
p += 4;
++colors;
} while(--len);
}
}
}
#endif