* Copyright (c) 1999-2000, Eric Moon.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions, and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __route_app_io_h__
#define __route_app_io_h__
#include "ImportContext.h"
#include "ExportContext.h"
#include "XML.h"
#include <MediaDefs.h>
#include <String.h>
#include "cortex_defs.h"
__BEGIN_CORTEX_NAMESPACE
class NodeManager;
class NodeSetIOContext;
extern const char* const _DORMANT_NODE_ELEMENT;
extern const char* const _LIVE_NODE_ELEMENT;
extern const char* const _CONNECTION_ELEMENT;
extern const char* const _NODE_GROUP_ELEMENT;
extern const char* const _NAME_ELEMENT;
extern const char* const _FLAG_ELEMENT;
extern const char* const _KIND_ELEMENT;
extern const char* const _FLAVOR_ID_ELEMENT;
extern const char* const _CYCLE_ELEMENT;
extern const char* const _RUN_MODE_ELEMENT;
extern const char* const _TIME_SOURCE_ELEMENT;
extern const char* const _RECORDING_DELAY_ELEMENT;
extern const char* const _REF_ELEMENT;
extern const char* const _OUTPUT_ELEMENT;
extern const char* const _INPUT_ELEMENT;
extern const char* const _NODE_SET_ELEMENT;
extern const char* const _UI_STATE_ELEMENT;
extern const char* const _AUDIO_INPUT_KEY;
extern const char* const _AUDIO_OUTPUT_KEY;
extern const char* const _AUDIO_MIXER_KEY;
extern const char* const _VIDEO_INPUT_KEY;
extern const char* const _VIDEO_OUTPUT_KEY;
void _write_simple(
const char* element,
const char* value,
ExportContext& context);
void _write_node_kinds(
int64 kinds,
ExportContext& context);
void _read_node_kind(
int64& ioKind,
const char* data,
ImportContext& context);
status_t _get_node_signature(
const NodeManager* manager,
const NodeSetIOContext* context,
media_node_id node,
BString& outKey,
BString& outName,
int64& outKind);
status_t _match_node_signature(
const char* name,
int64 kind,
media_node_id* outNode);
status_t _match_system_node_key(
const char* key,
const NodeManager* manager,
media_node_id* outNode);
void _add_string_elements(
XML::DocumentType* docType);
__END_CORTEX_NAMESPACE
#endif