* minimalistic Dano-ilke BStringIO
* (c) 2007, FranΓ§ois Revol.
*/
#include <BeBuild.h>
#ifdef B_BEOS_VERSION_DANO
#include_next <StringIO.h>
#else
#ifndef _STRING_IO_H
#define _STRING_IO_H
#include <DataIO.h>
#include <Rect.h>
#include <String.h>
class BStringIO : public BPositionIO {
public:
BStringIO();
virtual ~BStringIO();
virtual ssize_t ReadAt(off_t pos, void *buffer, size_t size);
virtual ssize_t WriteAt(off_t pos, const void *buffer, size_t size);
virtual off_t Seek(off_t pos, uint32 seek_mode);
virtual off_t Position() const;
virtual status_t SetSize(off_t size);
const char* String() const;
BStringIO & operator<<(const BString & s);
BStringIO & operator<<(const BRect & r);
private:
off_t fPosition;
BString *fString;
};
#endif
#endif