<HTML><HEAD><TITLE>ServerBitmap.htm</TITLE><style type="text/css"><!--.Default {background-color: rgb(255,255,255); color: rgb(0,0,0); font-family: 'Dutch801 Rm BT'; font-size: 12pt}.OBOS-Function-Def {background-color: rgb(255,255,255); color: rgb(0,0,0); font-family: 'Dutch801 Rm BT'; font-size: 16pt}.OBOS-Title {background-color: rgb(255,255,255); color: rgb(0,128,0); font-family: 'Dutch801 Rm BT'; font-size: 24pt}.Text-Background {background-color: rgb(255,255,255)}.GR-Default {}.Body {margin: 0px}.Footer {margin: 0px}.Header {margin: 0px}.WP-Default {text-align: left; text-indent: 0px; margin-left: 0px; margin-right: 0px}--></style></HEAD><BODY BGCOLOR="#ffffff"><DIV class="sheet" id="Sheet 1"><P class="Body" style="margin: 0px"><span class="OBOS-Title">ServerBitmap class</span><span style="color: rgb(0,0,0); font-size: 24pt"></span></P><P class="Body" style="margin: 0px"><BR></P><P class="Body" style="margin: 0px">ServerBitmaps are the server side counterpart to BBitmap. Note that they are not allocated like other objects - the BitmapManager handles all allocation and deletion tasks.</P><P class="Body" style="margin: 0px"><BR><BR><HR></P><P class="Body" style="margin: 0px"><BR>Member Functions</P><P class="Body" style="margin: 0px"><BR></P><TABLE WIDTH=466 HEIGHT=103 BORDER=1 CELLPADDING=1 CELLSPACING=2><TR><TD WIDTH=253 HEIGHT=47><P class="Body" style="margin: 0px">ServerBitmap(BRect r, color_space cspace, int32 flags, int32 bytesperrow=-1, screen_id screen=B_MAIN_SCREEN_ID)</P></TD><TD WIDTH=213 HEIGHT=47><P class="Body" style="margin: 0px">void _HandleSpace(color_space cs, int32 bytesperline=-1)</P></TD></TR><TR><TD WIDTH=253 HEIGHT=22><P class="Body" style="margin: 0px">~ServerBitmap(void)</P></TD><TD WIDTH=213 HEIGHT=22><P class="Body" style="margin: 0px">int32 BytesPerRow(void)</P></TD></TR><TR><TD WIDTH=253 HEIGHT=17><P class="Body" style="margin: 0px">uint8 *Bits(void)</P></TD><TD WIDTH=213 HEIGHT=17><P class="Body" style="margin: 0px">area_id Area(void)</P></TD></TR><TR><TD WIDTH=253 HEIGHT=17><P class="Body" style="margin: 0px">uint32 BitsLength(void)</P></TD><TD WIDTH=213 HEIGHT=17><P class="Body" style="margin: 0px">BRect Bounds(void)</P></TD></TR></TABLE><P class="Body" style="margin: 0px"><BR><BR>Global Functions</P><P class="Body" style="margin: 0px"><BR>If there are any global functions associated with the class, they are listed here.</P><P class="Body" style="margin: 0px"><BR><BR><HR></P><P class="Body" style="margin: 0px"><span class="OBOS-Function-Def">ServerBitmap(BRect r, color_space cspace, int32 flags, int32 bytesperrow=-1, screen_id screen=B_MAIN_SCREEN_ID)</span></P><P class="Body" style="margin: 0px"><BR>1) Call _HandleSpace()</P><P class="Body" style="margin: 0px">2) Call _HandleFlags()</P><P class="Body" style="margin: 0px">3) Initialize remaining data members to parameters or safe values</P><P class="Body" style="margin: 0px"><span class="Default"><BR></span><BR><span style="font-size: 16pt">~ServerBitmap(void)</span></P><P class="Body" style="margin: 0px"><span class="Default"><BR>Empty</span></P><P class="Body" style="margin: 0px"><span class="Default"><BR><BR></span><span class="OBOS-Function-Def">uint8 *Bits(void)</span></P><P class="Body" style="margin: 0px"><BR>Returns the bitmap's buffer member</P><P class="Body" style="margin: 0px"><BR><BR><span class="OBOS-Function-Def">area_id Area(void)</span></P><P class="Body" style="margin: 0px"><BR>Returns the bitmap's buffer member.</P><P class="Body" style="margin: 0px"><BR><BR><span class="OBOS-Function-Def">uint32 BitsLength(void)</span></P><P class="Body" style="margin: 0px"><BR>Returns bytes_per_row * height</P><P class="Body" style="margin: 0px"><BR><BR><span class="OBOS-Function-Def">BRect Bounds(void)</span></P><P class="Body" style="margin: 0px"><BR>returns BRect(width-1,height-1)</P><P class="Body" style="margin: 0px"><BR><BR><span class="OBOS-Function-Def">int32 BytesPerRow(void)</span></P><P class="Body" style="margin: 0px"><BR>returns the bitmap's bytes_per_row member</P><P class="Body" style="margin: 0px"><BR><BR><span class="OBOS-Function-Def">void _HandleSpace(color_space cs, int32 bytesperline=-1)</span></P><P class="Body" style="margin: 0px"><span class="Default"><BR>Large function which essentially consists of a switch() of the available color spaces and assigns the bits per pixel and bytes per line values based on the color space. If bytesperline is -1, the default is used, otherwise it uses the specified value.</span></P><DIV class="layer" id="Layer 1"></DIV></DIV></BODY></HTML>