#ifndef __LEDANIMATION_H__#define __LEDANIMATION_H__//! Keyboard LED Animation class.#include <SupportDefs.h>#include <OS.h>class LEDAnimation {public://! ConstructorLEDAnimation();//! Destructor~LEDAnimation();//!Start LED animation.void Start();//!Stop LED animation.void Stop();//! Check animation thread is running.bool IsRunning() const {return fRunning;}private://!Anination thread.static int32 AnimationThread(void *data);//!Set LED on or off.static void LED(uint32 mod/*!Modifier key*/,bool on/*!If LED on, value is true*/);//!Animation thread ID.thread_id fThread;//!Thread running flag.volatile bool fRunning;uint32 fOrigModifiers;};#endif