* Copyright 2006-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Artur Wyszynski <harakash@gmail.com>
*/
#include <Point.h>
#include <Gradient.h>
#include <GradientConic.h>
BGradientConic::BGradientConic()
{
fData.conic.cx = 0.0f;
fData.conic.cy = 0.0f;
fData.conic.angle = 0.0f;
fType = TYPE_CONIC;
}
BGradientConic::BGradientConic(const BPoint& center, float angle)
{
fData.conic.cx = center.x;
fData.conic.cy = center.y;
fData.conic.angle = angle;
fType = TYPE_CONIC;
}
BGradientConic::BGradientConic(float cx, float cy, float angle)
{
fData.conic.cx = cx;
fData.conic.cy = cy;
fData.conic.angle = angle;
fType = TYPE_CONIC;
}
BPoint
BGradientConic::Center() const
{
return BPoint(fData.conic.cx, fData.conic.cy);
}
void
BGradientConic::SetCenter(const BPoint& center)
{
fData.conic.cx = center.x;
fData.conic.cy = center.y;
}
void
BGradientConic::SetCenter(float cx, float cy)
{
fData.conic.cx = cx;
fData.conic.cy = cy;
}
float
BGradientConic::Angle() const
{
return fData.conic.angle;
}
void
BGradientConic::SetAngle(float angle)
{
fData.conic.angle = angle;
}