* Copyright (c) 1999-2000, Eric Moon.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions, and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __SimpleLockable_H__
#define __SimpleLockable_H__
#include "ILockable.h"
#include <Locker.h>
#include "cortex_defs.h"
__BEGIN_CORTEX_NAMESPACE
class SimpleLockable :
public ILockable {
public:
virtual ~SimpleLockable() {}
SimpleLockable() {}
SimpleLockable(const char* name) : m_lock(name) {}
public:
virtual bool lock(
lock_t type=WRITE,
bigtime_t timeout=B_INFINITE_TIMEOUT) {
return m_lock.LockWithTimeout(timeout) == B_OK;
}
virtual bool unlock(
lock_t type=WRITE) {
m_lock.Unlock();
return true;
}
virtual bool isLocked(
lock_t type=WRITE) const {
return m_lock.IsLocked();
}
protected:
mutable BLocker m_lock;
};
__END_CORTEX_NAMESPACE
#endif