* Copyright 2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus <superstippi@gmx.de>
*/
#include "support_settings.h"
#include <stdio.h>
#include <Directory.h>
#include <File.h>
#include <FindDirectory.h>
#include <Message.h>
#include <Path.h>
status_t
load_settings(BMessage* message, const char* fileName, const char* folder)
{
status_t ret = B_BAD_VALUE;
if (message) {
BPath path;
if ((ret = find_directory(B_USER_SETTINGS_DIRECTORY, &path)) == B_OK) {
if (folder)
ret = path.Append(folder);
if (ret == B_OK && (ret = path.Append(fileName)) == B_OK) {
BFile file(path.Path(), B_READ_ONLY);
if ((ret = file.InitCheck()) == B_OK) {
ret = message->Unflatten(&file);
file.Unset();
}
}
}
}
return ret;
}
status_t
save_settings(BMessage* message, const char* fileName, const char* folder)
{
status_t ret = B_BAD_VALUE;
if (message) {
BPath path;
if ((ret = find_directory(B_USER_SETTINGS_DIRECTORY, &path)) == B_OK) {
if (folder && (ret = path.Append(folder)) == B_OK)
ret = create_directory(path.Path(), 0777);
if (ret == B_OK && (ret = path.Append(fileName)) == B_OK) {
BFile file(path.Path(),
B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
if ((ret = file.InitCheck()) == B_OK) {
ret = message->Flatten(&file);
file.Unset();
}
}
}
}
return ret;
}