* Copyright 2013-2026, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Ingo Weinhold <ingo_weinhold@gmx.de>
* Stephan Aßmus <superstippi@gmx.de>
* Rene Gollent <rene@gollent.com>
* Julian Harnath <julian.harnath@rwth-aachen.de>
* Andrew Lindesay <apl@lindesay.co.nz>
*
* Note that this file has been re-factored from `PackageManager.cpp` and
* authors have been carried across in 2021.
*/
#include "DeskbarLink.h"
#include "Logger.h"
static const char* const kKeyPath = "path";
static const char* const kKeyLink = "link";
DeskbarLink::DeskbarLink()
{
}
DeskbarLink::DeskbarLink(const BString& path, const BString& link)
:
fPath(path),
fLink(link)
{
}
DeskbarLink::DeskbarLink(const DeskbarLink& other)
:
fPath(other.fPath),
fLink(other.fLink)
{
}
DeskbarLink::DeskbarLink(const BMessage* from)
{
if (from->FindString(kKeyPath, &fPath) != B_OK)
HDERROR("expected key [%s] in the message data when creating a captcha", kKeyPath);
if (from->FindString(kKeyLink, &fLink) != B_OK)
HDERROR("expected key [%s] in the message data when creating a captcha", kKeyLink);
}
DeskbarLink::~DeskbarLink()
{
}
const BString
DeskbarLink::Path() const
{
return fPath;
}
const BString
DeskbarLink::Link() const
{
return fLink;
}
const BString
DeskbarLink::Title() const
{
BString result = "???";
if (!fLink.IsEmpty()) {
int32 lastSlash = fLink.FindLast('/');
if (lastSlash != B_ERROR)
fLink.CopyInto(result, lastSlash + 1, (fLink.Length() - lastSlash) - 1);
else
result = fLink;
}
return result;
}
bool
DeskbarLink::IsValid() const
{
return !fPath.IsEmpty() && !fLink.IsEmpty();
}
status_t
DeskbarLink::Archive(BMessage* into, bool deep) const
{
status_t result = B_OK;
if (result == B_OK && into == NULL)
result = B_ERROR;
if (result == B_OK)
result = into->AddString(kKeyPath, fPath);
if (result == B_OK)
result = into->AddString(kKeyLink, fLink);
return result;
}
DeskbarLink&
DeskbarLink::operator=(const DeskbarLink& other)
{
if (this == &other)
return *this;
fPath = other.Path();
fLink = other.Link();
return *this;
}
bool
DeskbarLink::operator==(const DeskbarLink& other)
{
return fPath == other.fPath && fLink == other.fLink;
}
bool
DeskbarLink::operator!=(const DeskbarLink& other)
{
return !(*this == other);
}