* Copyright 2007, Ingo Weinhold, ingo_weinhold@gmx.de.
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "Node.h"
#include <util/AutoLock.h>
#include "AllocationInfo.h"
#include "DebugSupport.h"
#include "EntryIterator.h"
#include "LastModifiedIndex.h"
#include "Volume.h"
Node::Node(Volume *volume, uint8 type)
:
fVolume(volume),
fID(fVolume->NextNodeID()),
fRefCount(0),
fMode(0),
fUID(0),
fGID(0),
fATime(0),
fMTime(0),
fCTime(0),
fCrTime(0),
fModified(0),
fIsKnownToVFS(false),
fAttributes(),
fReferrers()
{
switch (type) {
case NODE_TYPE_DIRECTORY:
fMode = S_IFDIR;
break;
case NODE_TYPE_FILE:
fMode = S_IFREG;
break;
case NODE_TYPE_SYMLINK:
fMode = S_IFLNK;
break;
}
fATime = fMTime = fCTime = fCrTime = time(NULL);
}
Node::~Node()
{
ASSERT(fRefCount == 0);
while (Attribute *attribute = fAttributes.First()) {
status_t error = DeleteAttribute(attribute);
if (error != B_OK) {
FATAL("Node::~Node(): Failed to delete attribute!\n");
break;
}
}
}
status_t
Node::InitCheck() const
{
return (fVolume && fID >= 0 ? B_OK : B_NO_INIT);
}
status_t
Node::AddReference()
{
if (++fRefCount == 1) {
status_t error = GetVolume()->PublishVNode(this);
if (error != B_OK) {
fRefCount--;
return error;
}
fIsKnownToVFS = true;
}
return B_OK;
}
void
Node::RemoveReference()
{
ASSERT(fRefCount > 0);
if (--fRefCount == 0) {
GetVolume()->RemoveVNode(this);
}
}
status_t
Node::Link(Entry *entry)
{
PRINT("Node[%" B_PRIdINO "]::Link(): %" B_PRId32 " ->...\n", fID, fRefCount);
fReferrers.Insert(entry);
status_t error = AddReference();
if (error != B_OK)
fReferrers.Remove(entry);
return error;
}
status_t
Node::Unlink(Entry *entry)
{
PRINT("Node[%" B_PRIdINO "]::Unlink(): %" B_PRId32 " ->...\n", fID, fRefCount);
fReferrers.Remove(entry);
RemoveReference();
return B_OK;
}
void
Node::SetMTime(time_t mTime)
{
time_t oldMTime = fMTime;
fATime = fMTime = mTime;
if (oldMTime != fMTime) {
if (LastModifiedIndex *index = fVolume->GetLastModifiedIndex())
index->Changed(this, oldMTime);
}
}
status_t
Node::CheckPermissions(int mode) const
{
return check_access_permissions(mode, fMode, fGID, fUID);
}
status_t
Node::CreateAttribute(const char *name, Attribute **_attribute)
{
status_t error = (name && _attribute ? B_OK : B_BAD_VALUE);
if (error == B_OK) {
Attribute *attribute = new(nothrow) Attribute(fVolume, NULL, name);
if (attribute) {
error = attribute->InitCheck();
if (error == B_OK) {
error = AddAttribute(attribute);
if (error == B_OK)
*_attribute = attribute;
}
if (error != B_OK)
delete attribute;
} else
SET_ERROR(error, B_NO_MEMORY);
}
return error;
}
status_t
Node::DeleteAttribute(Attribute *attribute)
{
status_t error = RemoveAttribute(attribute);
if (error == B_OK)
delete attribute;
return error;
}
status_t
Node::AddAttribute(Attribute *attribute)
{
status_t error = (attribute && !attribute->GetNode() ? B_OK : B_BAD_VALUE);
if (error == B_OK) {
error = GetVolume()->NodeAttributeAdded(GetID(), attribute);
if (error == B_OK) {
fAttributes.Insert(attribute);
attribute->SetNode(this);
MarkModified(B_STAT_MODIFICATION_TIME);
}
}
return error;
}
status_t
Node::RemoveAttribute(Attribute *attribute)
{
if (attribute == NULL || attribute->GetNode() != this)
return B_BAD_VALUE;
RecursiveLocker locker(GetVolume()->GetAttributeIteratorLock());
if (!locker.IsLocked())
return B_ERROR;
Attribute *nextAttr = fAttributes.GetNext(attribute);
DoublyLinkedList<AttributeIterator> *iterators
= attribute->GetAttributeIteratorList();
for (AttributeIterator *iterator = iterators->First();
iterator != NULL; iterator = iterators->GetNext(iterator)) {
iterator->SetCurrent(nextAttr, true);
}
if (nextAttr != NULL) {
DoublyLinkedList<AttributeIterator> *nextIterators
= nextAttr->GetAttributeIteratorList();
nextIterators->TakeFrom(iterators);
} else
iterators->RemoveAll();
locker.Unlock();
status_t error = GetVolume()->NodeAttributeRemoved(GetID(), attribute);
if (error == B_OK) {
fAttributes.Remove(attribute);
attribute->SetNode(NULL);
MarkModified(B_STAT_MODIFICATION_TIME);
}
return error;
}
status_t
Node::FindAttribute(const char *name, Attribute **_attribute) const
{
status_t error = (name && _attribute ? B_OK : B_BAD_VALUE);
if (error == B_OK) {
Attribute *attribute = NULL;
while (GetNextAttribute(&attribute) == B_OK) {
if (!strcmp(attribute->GetName(), name)) {
*_attribute = attribute;
return B_OK;
}
}
error = B_ENTRY_NOT_FOUND;
}
return error;
}
status_t
Node::GetPreviousAttribute(Attribute **attribute) const
{
status_t error = (attribute ? B_OK : B_BAD_VALUE);
if (error == B_OK) {
if (!*attribute)
*attribute = fAttributes.Last();
else if ((*attribute)->GetNode() == this)
*attribute = fAttributes.GetPrevious(*attribute);
else
error = B_BAD_VALUE;
if (error == B_OK && !*attribute)
error = B_ENTRY_NOT_FOUND;
}
return error;
}
status_t
Node::GetNextAttribute(Attribute **attribute) const
{
status_t error = (attribute ? B_OK : B_BAD_VALUE);
if (error == B_OK) {
if (!*attribute)
*attribute = fAttributes.First();
else if ((*attribute)->GetNode() == this)
*attribute = fAttributes.GetNext(*attribute);
else
error = B_BAD_VALUE;
if (error == B_OK && !*attribute)
error = B_ENTRY_NOT_FOUND;
}
return error;
}
Entry *
Node::GetFirstReferrer() const
{
return fReferrers.First();
}
Entry *
Node::GetLastReferrer() const
{
return fReferrers.Last();
}
Entry *
Node::GetPreviousReferrer(Entry *entry) const
{
return (entry ? fReferrers.GetPrevious(entry) : NULL );
}
Entry *
Node::GetNextReferrer(Entry *entry) const
{
return (entry ? fReferrers.GetNext(entry) : NULL );
}
void
Node::GetAllocationInfo(AllocationInfo &info)
{
Attribute *attribute = NULL;
while (GetNextAttribute(&attribute) == B_OK)
attribute->GetAllocationInfo(info);
}