## BeOS Generic Makefile v2.01 #### Fill in this file to specify the project being created, and the referenced## makefile-engine will do all of the hard work for you. This handles both## Intel and PowerPC builds of the BeOS.## Application Specific Settings ---------------------------------------------# specify the name of the binaryNAME = libbfs.a# specify the type of binary# APP: Application# SHARED: Shared library or add-on# STATIC: Static library archive# DRIVER: Kernel DriverTYPE = STATIC# add support for new Pe and Eddie features# to fill in generic makefile#%{# @src->@# specify the source files to use# full paths or paths relative to the makefile can be included# all files, regardless of directory, will have their object# files created in the common object directory.# Note that this means this makefile will not work correctly# if two source files with the same name (source.c or source.cpp)# are included from different directories. Also note that spaces# in folder names do not work well with this makefile.SRCS = bfs.cpp Disk.cpp Inode.cpp Bitmap.cpp BPlusTree.cpp Hashtable.cpp dump.cpp# specify the resource files to use# full path or a relative path to the resource file can be used.RSRCS =# @<-src@#%}# end support for Pe and Eddie# specify additional libraries to link against# there are two acceptable forms of library specifications# - if your library follows the naming pattern of:# libXXX.so or libXXX.a you can simply specify XXX# library: libbe.so entry: be## - if your library does not follow the standard library# naming scheme you need to specify the path to the library# and it's name# library: my_lib.a entry: my_lib.a or path/my_lib.aLIBS = be# specify additional paths to directories following the standard# libXXX.so or libXXX.a naming scheme. You can specify full paths# or paths relative to the makefile. The paths included may not# be recursive, so include all of the paths where libraries can# be found. Directories where source files are found are# automatically included.LIBPATHS=# additional paths to look for system headers# thes use the form: #include <header># source file directories are NOT auto-included hereSYSTEM_INCLUDE_PATHS =# additional paths to look for local headers# thes use the form: #include "header"# source file directories are automatically includedLOCAL_INCLUDE_PATHS =# specify the level of optimization that you desire# NONE, SOME, FULLOPTIMIZE= NONE# specify any preprocessor symbols to be defined. The symbols# will be set to a value of 1. For example specify DEBUG if you want# DEBUG=1 to be set when compiling.DEFINES=# specify special warning levels# if unspecified default warnings will be used# NONE = supress all warnings# ALL = enable all warningsWARNINGS = ALL# specify whether image symbols will be created# so that stack crawls in the debugger are meaningful# if TRUE symbols will be createdSYMBOLS = TRUE# specify debug settings# if TRUE will allow application to be run from# a source-level debuggerDEBUGGER =# specify additional compiler flags for all filesCOMPILER_FLAGS =# specify additional linker flagsLINKER_FLAGS =TARGET_DIR=.INSTALL_DIR=/boot/home/config/bin## include the makefile-engineinclude /boot/develop/etc/makefile-enginezip backup tar:@zip -y `basename $(NAME)`-`date +%Y-%m-%d`.zip *.[ch]* *.rsrc makefile History ToDo test/*.[ch]* test/makefile