* Copyright 2005-2009, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT license.
*
* Copyright 1999, Be Incorporated. All Rights Reserved.
* This file may be used under the terms of the Be Sample Code License.
*/
#ifndef MULTI_LOCKER_H
#define MULTI_LOCKER_H
IMPORTANT:
* nested read locks are not supported
* a reader becoming the write is not supported
* nested write locks are supported
* a writer can do read locks, even nested ones
* in case of problems, #define DEBUG 1 in the .cpp
*/
#include <OS.h>
#define MULTI_LOCKER_TIMING 0
#if DEBUG
# define MULTI_LOCKER_DEBUG DEBUG
#endif
#if MULTI_LOCKER_DEBUG
# define ASSERT_MULTI_LOCKED(x) ((x).IsWriteLocked() || (x).IsReadLocked())
# define ASSERT_MULTI_READ_LOCKED(x) ((x).IsReadLocked())
# define ASSERT_MULTI_WRITE_LOCKED(x) ((x).IsWriteLocked())
#else
# define MULTI_LOCKER_DEBUG 0
# define ASSERT_MULTI_LOCKED(x) ;
# define ASSERT_MULTI_READ_LOCKED(x) ;
# define ASSERT_MULTI_WRITE_LOCKED(x) ;
#endif
class MultiLocker {
public:
MultiLocker(const char* baseName);
virtual ~MultiLocker();
status_t InitCheck();
bool ReadLock();
bool WriteLock();
bool ReadUnlock();
bool WriteUnlock();
bool IsWriteLocked(uint32 *stackBase = NULL,
thread_id *thread = NULL) const;
#if MULTI_LOCKER_DEBUG
bool IsReadLocked() const;
#endif
private:
MultiLocker();
MultiLocker(const MultiLocker& other);
MultiLocker& operator=(const MultiLocker& other);
#if MULTI_LOCKER_DEBUG
void _RegisterThread();
void _UnregisterThread();
sem_id fLock;
int32* fDebugArray;
int32 fMaxThreads;
#else
int32 fReadCount;
sem_id fReadSem;
int32 fWriteCount;
sem_id fWriteSem;
int32 fLockCount;
sem_id fWriterLock;
#endif
status_t fInit;
int32 fWriterNest;
thread_id fWriterThread;
uint32 fWriterStackBase;
#if MULTI_LOCKER_TIMING
uint32 rl_count;
bigtime_t rl_time;
uint32 ru_count;
bigtime_t ru_time;
uint32 wl_count;
bigtime_t wl_time;
uint32 wu_count;
bigtime_t wu_time;
uint32 islock_count;
bigtime_t islock_time;
#endif
};
class AutoWriteLocker {
public:
AutoWriteLocker(MultiLocker* lock)
:
fLock(*lock)
{
fLocked = fLock.WriteLock();
}
AutoWriteLocker(MultiLocker& lock)
:
fLock(lock)
{
fLocked = fLock.WriteLock();
}
~AutoWriteLocker()
{
if (fLocked)
fLock.WriteUnlock();
}
bool IsLocked() const
{
return fLock.IsWriteLocked();
}
void Unlock()
{
if (fLocked) {
fLock.WriteUnlock();
fLocked = false;
}
}
private:
MultiLocker& fLock;
bool fLocked;
};
class AutoReadLocker {
public:
AutoReadLocker(MultiLocker* lock)
:
fLock(*lock)
{
fLocked = fLock.ReadLock();
}
AutoReadLocker(MultiLocker& lock)
:
fLock(lock)
{
fLocked = fLock.ReadLock();
}
~AutoReadLocker()
{
Unlock();
}
void Unlock()
{
if (fLocked) {
fLock.ReadUnlock();
fLocked = false;
}
}
private:
MultiLocker& fLock;
bool fLocked;
};
#endif