/* Open Tracker License Terms and Conditions Copyright (c) 1991-2001, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. BeMail(TM), Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #include "ButtonBar.h" #include #include #include struct BBDivider { float where; float vmargin; BmapButton* button; }; static const int32 kDividerBlockSize = 8; ButtonBar::ButtonBar(BRect frame, const char* name, uint8 enabledOffset, uint8 disabledOffset, uint8 rollOffset, uint8 pressedOffset, float Hmargin, float Vmargin, uint32 resizeMask, int32 flags) : BView(frame, name, resizeMask, flags), fMaxHeight(0), fMaxWidth(0), fNextXOffset(Hmargin), fHMargin(Hmargin), fVMargin(Vmargin), fEnabledOffset(enabledOffset), fDisabledOffset(disabledOffset), fRollOffset(rollOffset), fPressedOffset(pressedOffset), fDividerArray(NULL), fDividers(0), fShowLabels(true) { } ButtonBar::~ButtonBar() { free(fDividerArray); } BmapButton* ButtonBar::AddButton(const char *label, int32 baseID, BMessage *msg, int32 position) { BmapButton* button = new BmapButton(BRect(0, 0, 31, 31), label, label, baseID + fEnabledOffset, baseID + fDisabledOffset, baseID + fRollOffset, baseID + fPressedOffset, fShowLabels, msg, B_FOLLOW_LEFT | B_FOLLOW_TOP); if (position > 0) fButtonList.AddItem(button, position); else fButtonList.AddItem(button); AddChild(button); return button; } bool ButtonBar::RemoveButton(BmapButton *button) { if (fButtonList.RemoveItem(button)) { RemoveChild(button); delete button; return true; } return false; } int32 ButtonBar::IndexOf(BmapButton *button) { return fButtonList.IndexOf(button); } void ButtonBar::Arrange(bool fixedWidth) { // Reset Positioning Info fNextXOffset = fHMargin; fMaxHeight = 0; fMaxWidth = 0; int32 i; float width, height; BmapButton *button; // Determine Largest button dimensions for (i = 0; (button = (BmapButton*)fButtonList.ItemAt(i)) != NULL; i++) { button->GetPreferredSize(&width, &height); if (height > fMaxHeight) fMaxHeight = height; if (width > fMaxWidth) fMaxWidth = width; } // Arrange buttons for (i = 0; (button = (BmapButton *)fButtonList.ItemAt(i)) != NULL; i++) { button->MoveTo(fNextXOffset, fVMargin); if (fixedWidth) { button->ResizeTo(fMaxWidth, fMaxHeight); fNextXOffset += fMaxWidth + fHMargin; } else { button->GetPreferredSize(&width, &height); button->ResizeTo(width, fMaxHeight); fNextXOffset += width + fHMargin; } } // Move dividers to match for (i = 0; i < fDividers; i++) { if (fDividerArray[i].button) { fDividerArray[i].where = fDividerArray[i].button->Frame().right + floor(fHMargin/2); } else fDividerArray[i].where = floor(fHMargin / 2); } } void ButtonBar::GetPreferredSize(float* width, float* height) { *width = fNextXOffset + fHMargin; *height = fMaxHeight + (2 * fVMargin) + 3; } void ButtonBar::AttachedToWindow() { if (Parent()) SetViewColor(Parent()->ViewColor()); } void ButtonBar::Draw(BRect updateRect) { rgb_color high = tint_color(ViewColor(), 1.1); rgb_color low = tint_color(ViewColor(), 0.8); BRect bounds = Bounds(); BeginLineArray(fDividers * 2); for (int32 i = 0; i < fDividers; i++) { float where = fDividerArray[i].where; float vmargin = fDividerArray[i].vmargin; AddLine(BPoint(where, fVMargin + vmargin), BPoint(where, bounds.bottom - fVMargin - vmargin), high); AddLine(BPoint(where + 1, fVMargin + vmargin), BPoint(where + 1, bounds.bottom - fVMargin - vmargin), low); } EndLineArray(); be_control_look->DrawBorder(this, bounds, updateRect, ViewColor(), B_FANCY_BORDER, 0, BControlLook::B_BOTTOM_BORDER); } void ButtonBar::AddDivider(float vmargin) { // Do we need to allocate memory? if (fDividers == 0) { fDividerArray = (BBDivider*)malloc(sizeof(BBDivider) * kDividerBlockSize); } if ((fDividers % kDividerBlockSize) == 0) { fDividerArray = (BBDivider*)realloc(fDividerArray, sizeof(BBDivider) * kDividerBlockSize * ((fDividers/kDividerBlockSize) + 1)); } // Cache the location and the button which proceeds it // The button is stored because we may later wish to change the layout fDividerArray[fDividers].vmargin = vmargin; fDividerArray[fDividers].where = fNextXOffset + floorf(fHMargin / 2); fDividerArray[fDividers].button = (BmapButton*)fButtonList.ItemAt( fButtonList.CountItems() - 1); fDividers++; } void ButtonBar::ShowLabels(bool show) { BmapButton* button; // Set show label flags on buttons for (int32 i = 0; (button = (BmapButton*)fButtonList.ItemAt(i)) != NULL; i++) { button->ShowLabel(show); } fShowLabels = show; }