#include "Flakes.h" #define TRAN 0xFF #define WHIT 0x3F const char gFlakeBits[NUM_PATTERNS][64] = { { TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN }, { TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, WHIT, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, WHIT, WHIT, WHIT, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, WHIT, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN } /* { TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, TRAN, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, WHIT, WHIT, WHIT, WHIT, WHIT, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, WHIT, TRAN, TRAN, TRAN, WHIT, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN, TRAN } */ };